Forest at Raja Berneh
Forest at Raja Berneh is a stochastic simulation of a jungle audio environment near Raja Berneh, North Sumatra, Indonesia. Recordings of the birds, siamangs (gibbons), and insects are used to create spatial behavior simulation of the forest heard at different times of the day.
Mural Sound Art
Earful is developing an Augmented Reality (A/R) mobile app that adds prepared 3D sound and visual scenes to selected works of public visual art. Ash-har Quraishi and his team produced a wonderful TV spot on Teresa Parod's garage murals, some of which are treated with the app in this way: Artist beautifies alleys with garage murals boosted by augmented reality. Read more...
Chicago Laboratory for Electro-Acoustic Theater
CLEAT is a 16 Channel spatial audio system developed by Stephen Moore for Elastic Arts, Chicago. Earful is designing theater and audio works for CLEAT that expand on its spatial audio pieces developed for mobile platforms and adapted for this theatrical space. Earful uses Max/MSP for sound dispersion in CLEAT's 16 channel 30' x 30' speaker matrix. Our Max/MSP code for this is available on GitHub. Read more...
This collaborative effort in audio and poetry is with poet, Lynn McGee. Our audio poem, My Seven-Season Friendship with a Russian Spy, published by Atticus Review, is from her manuscript about television shows and movies, The TV in the Other Room. Current work is on poetry from Lynn's Heirloom Bulldog, Sober Cooking, and Tracks.
Filament Surge is a mobile app for location situated sound art. It was created for The Ears Have Walls: A Survey of Sound Games curated by Chaz Evans and Stephan Moore - an exhibition at VGA Gallery and Experimental Sound Studio. Filament Surge uses sound effects and music from mid-1980s pinball games. Read more...