I started Earful to design and share musical software embodied in sound toys, instruments, and listening experiences. Earful explores these across a range of musical, place-situated, and spoken word projects, using piece-specific custom software, interactive 3D platforms, and spatial audio immersion.
For composition projects, I’ve recently focused on narrative works in a collaboration with poet Lynn McGee. Some of our audio poems have been published in Atticus Review and The Night Heron Barks. These and others can be heard in Narrative Arts. These pieces make use of Earful software instruments derived from violin, and bird vocalizations.
Those instruments and others, used in place-situated pieces, explore composition and improvisation based on the interaction of expressed, audible behaviors. This behavior approach is perhaps most clearly recognized in the vocal interactions of birds. Examples of these are heard in Ecologies, Audio Walks, and Vision. Other behavior-based compositions, now in development are based on slightly longer statements of musical phrase, but designed as interacting behavioral entities.
We're just starting to build on this behavior architecture to integrate various modes of interactivity. For example, to embed characters in the environments that are proxies for audible, motion-sensed, and visual human expression. We’re in early stages of this but anticipate it will see first use in a theatrical piece of Wayang Kulit - Balinese Shadow Puppet music and story telling by I Gusti Ngurah Kertayuda. Progress on this project can be followed in Theater.
There is always other work underway at various stages of completion. These project areas are described in Development and its linked pages.
Please say hello if you would like to connect, or perhaps just share an interest.
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